Gaffer on Games

Glenn Fiedler, an Australian Game Developer in LA.

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Summary of GDC Talk

February 24th, 2008 · No Comments

Well I was about to write a quick summary of the talk today, then I googled and found somebody had already done a fantastic job of it, made me glad that in spite of extreme nerves, I managed to get the details out reasonably clearly (his notes are spot on)

Rob Fermier’s notes

Now of course, Rob is quite the industry veteran, so I’m glad somebody at his level was able to appreciate the technical content of my talk. My fear going into the talk was that my content was too simple, because of a number of things I left out for clarity of concept - but it seems that was unfounded (!)

Tags: Game Development · Game Physics

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